Ravencoin is a blockchain specifically dedicated to the creation and peer-to-peer transfer of assets. Just as Monero is solely focused on privacy, Ravencoin specializes in asset transfer – nothing more, nothing less. Although you can exchange assets over other blockchains, like Bitcoin and Ethereum, that’s not their intended purpose. And the lack of specialization leads to problems that are specific to transferring assets. Ravencoin enables you to create and trade any real-world (e.g., gold bars, land deeds) or digital (e.g., gaming items, software licenses) assets on a network with only that in mind. Ravencoin doesn’t have an established team. It’s an open-source project led by the core developers: RavoncoinDev, Tron, and Chatturga (discord usernames). Bruce Fenton, Board Member of The Bitcoin Foundation, advises the team. The core developers launched Ravencoin on January 3rd, 2018 and Fenton kicked off the launch with a Tweet announcing the start of mining. The project gained some notoriety when Overstock CEO Patrick Byrne announced that his company had made a multi-million dollar investment into the team. Since then, the team has been building out the core functionality of asset support and rewards capabilities. The release of the Ravencoin mainnet and increase in activity on the platform should help the price. Any news of notable companies or financial institutions utilizing the platform should also have a positive effect. Ravencoin offers just one thing: tokenized asset transfer. And that singular focus isn’t a bad thing. When projects attempt to solve a bunch of problems at once, they often create a bunch of half-baked solutions. Ravencoin is avoiding that. As a young project with seemingly endless competition, it’s difficult to predict how successful Ravencoin will be. An active community and backing from one of the most respected names in online retail are positive indicators, though. There’s a clear trend toward the tokenization of all types of assets. However, we have yet to see whether or not Ravencoin will be leading that change.
MARK.SPACE is an open-source platform for the creation of 3D/VR/AR-compatible spaces and objects of any purpose, as well as their quick launch and integration into a unique ecosystem. The platform supports a crypto economy and is powered by Blockchain. MARK.SPACE supports all Internet browsers (preferably Chrome) and, at the same time, is compatible with CardBoard, Oculus and HTC Vive. A desktop PC or tablet is all that is needed to create a state-of-the-art VR store, office, community or other space for business or entertainment. The MARK.SPACE universe consists of multiple VR spaces (units), in which each unit can be linked directly to its own top-level domain. The property right to the units is guaranteed by recording all transactions involving units (creation, sale, purchase or rental) on the Blockchain. All unit owners may buy, sell or rent their units to others using smart contracts. MARK.SPACE has an internal currency - the MARK token (MRK), which is a utility token (not a paper bond), allowing all users to sell and buy VR spaces and objects, consume various goods and use services, pay salaries to their employees and to buy ads to promote their businesses through the MARK.SPACE platform. GPU-miners who will be rendering VR spaces and objects for the platform’s users will also receive rewards in MRK tokens (Proof of Work (PoW) Concept).