æternity is a public, open-source blockchain protocol that enables a platform for next-generation decentralized applications with high scalability. Its core components are written in the functional programming language Erlang and its smart contract language - Sophia - is also functional. æternity has a stellar team of developers including Robert Virding - co-creator of Erlang, John Hughes - co-designer of Haskell, and Ulf Norell - co-designer of the Agda programming language for formal verification. Unlike other blockchain platforms, the æternity protocol itself incorporates a number of essential technological features. State channels for off-chain scaling, oracles for real-world information, and a naming system for increased user-friendliness are all implemented on Layer 1. æternity also features SDKs in Javascript, GO, Phyton, Java, as well as a middleware and a development suite that streamline smart contract development. æternity incorporates the Bitcoin-NG consensus algorithm developed by academics from Cornell University and uses the Cuckoo Cycle mining algorithm for Sybil attack protection. AE tokens, the native cryptocurrency of the æternity platform, is used for both - an economic unit of account and as ballots in the community-driven on-chain governance votes.
DMarket is a decentralized game asset marketplace. The marketplace covers a wide variety of games and turns virtual items into real commodities that can be traded on the blockchain. The idea of tokenization is central to the blockchain where any item can be represented as a token on the blockchain. This creates an emerging economy around digital assets where they become real items. There are an estimated 2.3 billion gamers worldwide and ample opportunity to monetize digital assets. The gaming economy is estimated at $450 billion There are two types of assets available on DMarket. The first type is a virtual Steam item. This Steam item is an in-game asset this is available for a specific game. At the moment there is a horde of items available for Counter-Strike: Global Offensive. There is also a DMarket Blockchain item that is an internal blockchain item that can be traded on the DMarket blockchain. Users can sell Steam items for US Dollars (USD) or DMarket items for USD or DMC, the internal DMarket cryptocurrency. Users can buy Steam items for USD or DMC or DMarket items for DMC. In order to sell Steam items on DMarket, users have to connect their Steam account to their DMarket account. DMarket blockchain items can be traded without connecting to Steam. Users have to register on DMarket. This creates a DMC wallet for them where they can store their DMC currency and DMarket items. The DMarket platform also has its own block explorer. All wallets and transactions are recorded in the public blockchain. DMarket has a future-proof use case as the demand for a universal gaming trading platform is imminent. Strategic partnerships between game title developers, the gaming community and gamers will ensure that DMarket lives well beyond its proprietary blockchain phase.