Artfinity AT to DMarket DMT Exchange

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Crypto Pair Details: AT to DMT

Artfinity AT

ABCC Digital Asset Exchange will issue ABCC Token (AT) on July 9th 2018 (UTC+8) as part of our User Incentive Plan. 1. What is ABCC Token? ABCC Token (AT) is an ERC20 Token to be issued by ABCC Digital Asset Exchange. The total supply of AT is fixed at 210 million without any future offering. 2. Benefits of AT AT is a blockchain-based token native to ABCC Digital Asset Exchange. Members holding AT will be able to get access to a wide range of benefits including but not limited to— Using AT for various products and services on ABCC. For example, members can purchase other digital assets, pay transaction fees and gain preferential access to premium services with AT. Participating in various activities and campaigns on ABCC. ABCC will reward members who meet certain criteria. For example, members holding AT will share in 80% of trading commissions collected by ABCC. Participating in various activities such as community building, interaction between members and ABCC, proposing suggestions to ABCC and others. 3. Initial Allocation Below is a breakdown of the initial allocation of AT. 4. Issuance We will adopt a mechanism called “Trade Contribution + Simultaneous Release” to issue AT. 4.1 Trade Contribution In order to encourage our users to trade on ABCC, we have decided to reward our members with 50% of the total supply of AT. Of the 50% rewarded to users, 4/5 (i.e. 40% of the total supply) will be used to reward members who trade on our exchange platform via the “Trade-to-Mine” (ToM) mechanism. The other 1/5 (i.e. 10% of the total supply) will be granted to users who traded prior to the issuance of AT. 4.1.1 Trade-to-Mine (ToM) 40% of the total supply of AT will be used to reward members who trade on our exchange platform via the “Trade-to-Mine” (ToM) mechanism. Drawing inspirations from the Bitcoin mining model, we have adopted a similar inflation model for AT. In particular, the ToM mechanism includes two steps, i.e., “release” and “distribution”. Release The release of AT follows a half-life decay pattern. There are 6 half-life periods in total with each period being 120 days (roughly 4 months). We will release half of the total supply of AT in the first 120 days. The number of AT to be released in the following half-life period will be halved, and so on. Please see details of AT release schedule below. Within each half-life period, one “block” will be generated every 6 hours. The same number of AT will be released for every block inside the same half-life period. For example, the number of AT to be released for one block in the 1st half-life period is calculated as follows. The total number of AT in the 1st half-life period: 42,000,000; The number of days in the 1st half-life period: 120 days; One block will be generated every 6 hours; The number of blocks to be generated every day: 24 hours / 6 hours = 4; Therefore, the number of AT to be released for one block in the 1st half-life period: 42,000,000/120 / (24 hours / 6 hours) = 87,500. Distribution We will distribute AT released in a block to members per the percentage of their trading fees within that block. If it so happens that there are no members eligible for the rewards in a certain block, the released AT assigned to this block will be distributed in the next block. 4.1.2 Reward for Historical Trades 10% of the total supply of AT will be used to reward eligible existing users. We will distribute the rewards to the eligible users based on their cumulative trade volume contribution ending 24:00 June 27th, 2018 (UTC+8). The rewards will be frozen for 180 days after the launch of AT. 4.2 Simultaneous Release AT will be released to the platform, team and investors in proportion to the number of AT released and distributed to members via Trade-to-Mine (ToM). The number of AT released via Simultaneous Release = the number of AT released and distributed via ToM * (50% / 40%).



DMarket DMT

DMarket is a decentralized game asset marketplace. The marketplace covers a wide variety of games and turns virtual items into real commodities that can be traded on the blockchain. The idea of tokenization is central to the blockchain where any item can be represented as a token on the blockchain. This creates an emerging economy around digital assets where they become real items. There are an estimated 2.3 billion gamers worldwide and ample opportunity to monetize digital assets. The gaming economy is estimated at $450 billion There are two types of assets available on DMarket. The first type is a virtual Steam item. This Steam item is an in-game asset this is available for a specific game. At the moment there is a horde of items available for Counter-Strike: Global Offensive. There is also a DMarket Blockchain item that is an internal blockchain item that can be traded on the DMarket blockchain. Users can sell Steam items for US Dollars (USD) or DMarket items for USD or DMC, the internal DMarket cryptocurrency. Users can buy Steam items for USD or DMC or DMarket items for DMC. In order to sell Steam items on DMarket, users have to connect their Steam account to their DMarket account. DMarket blockchain items can be traded without connecting to Steam. Users have to register on DMarket. This creates a DMC wallet for them where they can store their DMC currency and DMarket items. The DMarket platform also has its own block explorer. All wallets and transactions are recorded in the public blockchain. DMarket has a future-proof use case as the demand for a universal gaming trading platform is imminent. Strategic partnerships between game title developers, the gaming community and gamers will ensure that DMarket lives well beyond its proprietary blockchain phase.

SOURCE: COINGECKO



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