Cardstack CARD to DMarket DMT Exchange

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Cardstack CARD

Cardstack is an open-source framework and consensus protocol that makes blockchains usable and scalable for the mass market, creating a decentralized software ecosystem that can challenge today’s digital superpowers. Cardstack Token (CARD) is a utility token allowing end- users and businesses to use applications that interact with multiple blockchains, decentralized protocols, app-coin-backed dApps, and cloud- based services while paying a single on-chain transaction fee. The main value proposition of the Cardstack ICO is to breakdown the user experience of disparate software, cloud and blockchain silos which now exist on various levels of the digital world, allowing both developers and users to engage in customizable workflows. To overcome these disparate app silos, Cardstack offers a new UI, deployed via the web or as a peer-to-peer app, which turns each service created by open-source developers into a “card”. Each card comprises a visual embodiment of key information, whereby users can then connect related cards for any type of workflow or utility they desire. These cards are the point of interaction between local services, cloud-based services and blockchain services all on one interface called Cardstack Hub. Underlying the Cardstack ecosystem is the Cardstack Token (CARD), an Ethereum-based ERC20 token. The Cardstack Team comprises many open source contributors. Check out the full list of contributors here. Heading the development of Cardstack is Christopher Tse. Christopher holds a BSc in Computer Science from Columbia University and is the Co-Founder of Monegraph and dotBlockchain Media. He has also served as Senior Director of Innovation at Businessweek. Ed Faulkner is the Lead Developer at Cardstack. He holds a Master of Engineering in Electrical Engineering and Computer Science from MIT. He has founded three of his own tech ventures of which all are currently operational. Hassan Abdel-Rahman is the Lead Blockchain Developer for Cardstack. He holds a BSc in Computer Science and Mathematics from Colorado School of Mines. Previous roles include over 2 years as Senior Software Designer at Monegraph and Principal Engineer at McGraw-Hill Education. One of the most important features Cardstack will deploy is an entry channel payment system that does not require users to purchase cryptocurrency from an exchange. Users can simply pay with fiat, such as a credit card, to purchase CARD tokens directly on the platform, bypassing the need for any prior familiarity with crypto. Once users purchase CARD tokens, they are stored on a native wallet accessible from the Cardstack Hub. CARD tokens held in the native wallet are then used to purchase SSCs for every app and service they users with to access. To make any project appealing to the mass consumer market, this type of simplified entry into the cryptospace is a necessity. Cardstack have made some progress on the development front. The code for over 30 initial modules on the Cardstack platform has been made available via their Github. Also, the Solidity code for the Scalable Payment Pool has already been open-sourced. The Scalability Payment Pool is one of the core back-end mechanisms of the platform that issues rewards to developers for their work. Cardstack aims to create an economically-sustainable software ecosystem that avoids the problems of today’s centralized platforms. It’s an “experience layer” for the decentralized internet of the future, allowing users to combine services across cloud apps and decentralized apps. The ecosystem revolves around the use of Cardstack tokens, or CARD.



DMarket DMT

DMarket is a decentralized game asset marketplace. The marketplace covers a wide variety of games and turns virtual items into real commodities that can be traded on the blockchain. The idea of tokenization is central to the blockchain where any item can be represented as a token on the blockchain. This creates an emerging economy around digital assets where they become real items. There are an estimated 2.3 billion gamers worldwide and ample opportunity to monetize digital assets. The gaming economy is estimated at $450 billion There are two types of assets available on DMarket. The first type is a virtual Steam item. This Steam item is an in-game asset this is available for a specific game. At the moment there is a horde of items available for Counter-Strike: Global Offensive. There is also a DMarket Blockchain item that is an internal blockchain item that can be traded on the DMarket blockchain. Users can sell Steam items for US Dollars (USD) or DMarket items for USD or DMC, the internal DMarket cryptocurrency. Users can buy Steam items for USD or DMC or DMarket items for DMC. In order to sell Steam items on DMarket, users have to connect their Steam account to their DMarket account. DMarket blockchain items can be traded without connecting to Steam. Users have to register on DMarket. This creates a DMC wallet for them where they can store their DMC currency and DMarket items. The DMarket platform also has its own block explorer. All wallets and transactions are recorded in the public blockchain. DMarket has a future-proof use case as the demand for a universal gaming trading platform is imminent. Strategic partnerships between game title developers, the gaming community and gamers will ensure that DMarket lives well beyond its proprietary blockchain phase.

SOURCE: COINGECKO



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