Reforging The Cornerstone Of The Blockchain World CanonChain will be triggered from the protocol layer and the chipset layer of data communications to provide a robust foundation for the entire blockchain industry. The pursuit of inclusiveness and relative fairness is the target of CanonChain. CanonChain will be triggered from the protocol layer and the chip layer of the communication to provide a robust foundation for the entire blockchain industry. UNDERLYING PROTOCOL We have established the basic protocol for the Fog Networking and implemented a new consensus mechanism via a specially designed blockchain chipset that truly fulfill the transactional capability requirements of dApps at the chip-level BUCKYBALL (FULLERENE) NETWORK Our Buckyball topology architecture will support the decentralized characteristics of DeOSes (Decentralized Operating Systems) and Dapps (Decentralized Applications) operations, by reaching consensus on fragmented self-autonomous network. VALUE SYSTEM BASED ON PARTICIPATION Operating on the main chain and application chain of CanonChain. When the blockchain and network resources are being contributed or used in different levels of applications and blockchain nodes, a standard measure is required, which is known as Xuanchi CZR.
DMarket is a decentralized game asset marketplace. The marketplace covers a wide variety of games and turns virtual items into real commodities that can be traded on the blockchain. The idea of tokenization is central to the blockchain where any item can be represented as a token on the blockchain. This creates an emerging economy around digital assets where they become real items. There are an estimated 2.3 billion gamers worldwide and ample opportunity to monetize digital assets. The gaming economy is estimated at $450 billion There are two types of assets available on DMarket. The first type is a virtual Steam item. This Steam item is an in-game asset this is available for a specific game. At the moment there is a horde of items available for Counter-Strike: Global Offensive. There is also a DMarket Blockchain item that is an internal blockchain item that can be traded on the DMarket blockchain. Users can sell Steam items for US Dollars (USD) or DMarket items for USD or DMC, the internal DMarket cryptocurrency. Users can buy Steam items for USD or DMC or DMarket items for DMC. In order to sell Steam items on DMarket, users have to connect their Steam account to their DMarket account. DMarket blockchain items can be traded without connecting to Steam. Users have to register on DMarket. This creates a DMC wallet for them where they can store their DMC currency and DMarket items. The DMarket platform also has its own block explorer. All wallets and transactions are recorded in the public blockchain. DMarket has a future-proof use case as the demand for a universal gaming trading platform is imminent. Strategic partnerships between game title developers, the gaming community and gamers will ensure that DMarket lives well beyond its proprietary blockchain phase.