DMarket is a decentralized game asset marketplace. The marketplace covers a wide variety of games and turns virtual items into real commodities that can be traded on the blockchain. The idea of tokenization is central to the blockchain where any item can be represented as a token on the blockchain. This creates an emerging economy around digital assets where they become real items. There are an estimated 2.3 billion gamers worldwide and ample opportunity to monetize digital assets. The gaming economy is estimated at $450 billion There are two types of assets available on DMarket. The first type is a virtual Steam item. This Steam item is an in-game asset this is available for a specific game. At the moment there is a horde of items available for Counter-Strike: Global Offensive. There is also a DMarket Blockchain item that is an internal blockchain item that can be traded on the DMarket blockchain. Users can sell Steam items for US Dollars (USD) or DMarket items for USD or DMC, the internal DMarket cryptocurrency. Users can buy Steam items for USD or DMC or DMarket items for DMC. In order to sell Steam items on DMarket, users have to connect their Steam account to their DMarket account. DMarket blockchain items can be traded without connecting to Steam. Users have to register on DMarket. This creates a DMC wallet for them where they can store their DMC currency and DMarket items. The DMarket platform also has its own block explorer. All wallets and transactions are recorded in the public blockchain. DMarket has a future-proof use case as the demand for a universal gaming trading platform is imminent. Strategic partnerships between game title developers, the gaming community and gamers will ensure that DMarket lives well beyond its proprietary blockchain phase.
Project PAI is an open-source blockchain project developing the world's first blockchain-based platform for intelligent 3D AI avatars. Personal AI (PAI) looks, talks and behaves like the individual user and, when secured and authenticated on the blockchain, allows for unprecedented customization, utility and personal data control. With communities worldwide and adopters including leading U.S. AI company ObEN Inc., Project PAI is rapidly advancing its vision of allowing everyone in the world to participate in the new global humanistic AI economy. Project PAI's independent blockchain platform is intended to allow users to create, own and manage their digital identity and the associated data, letting users participate in a new global humanistic AI economy where they are the owners of their own digital identity and data. The listing on HBUS marks another step in Project PAI's growth throughout the U.S. and global market. Project PAI's vision is to create a platform where everyone can create their own Personal AI, intelligent digital avatars that look, sound and behave like them. With PAI, users can have more personalized digital experiences, including using their PAI for social media content or interacting with the PAI of their doctors, teachers or even their favorite celebrities across a number of applications in retail, entertainment, travel and more. The core technology for the avatars is powered by Project PAI early-adopter ObEN, a leading artificial intelligence company based in Los Angeles, California. PAIs are secured and authenticated on the Project PAI blockchain. The intention is to always allow the user to be the owner of their own data and if they choose to contribute that data to improve applications or AI algorithms on the PAI blockchain, they can be compensated for their efforts in PAI Coin. In addition, as an open-source public blockchain, companies and developers can create their own apps and tokens on the PAI blockchain to build more interactions for the Project PAI community. Already this year, Project PAI has launched both its mainnet and github. A third-party-developed digital wallet for PAI Coin, called PAI Up, is also available globally on both iOS and Android. The project has recently expanded into the Southeast Asia, U.K. and European markets, following solid presence in China, Japan, Korea and the U.S.