Enjin Coin is a cryptocurrency for virtual goods created by Enjin. Enjin is the “largest gaming community platform online” with over 250,000 gaming communities and 18.7 million registered gamers. The Enjin team is designing the coin completely around gaming with the goal of it being the most usable cryptocurrency for the industry. The project includes the Enjin Coin as well as a suite of software development kits (SDKs) that developers can integrate into their games and communities. Bringing blockchain to gaming helps to reduce the high fees and fraud that’s prevalent in the transfer of virtual goods. Enjin Coin is an ERC20 token built on the Ethereum network. With that, the project not only acts as a cryptocurrency but also has smart contract capabilities. It’s also one of the first projects testing the Raiden Network, Ethereum’s version of the Lightning Network. The Enjin Coin platform provides a laundry list of features through its public API and SDKs. To keep things brief, though, we’ll only be discussing a few of the major ones in this article. The largest value Enjin Coin brings to the gaming community is in its creation and management of virtual goods. Developers on each platform can easily create a currency unique to their community that’s backed by Enjin Coin as the parent currency. This gives the coins all the benefits of the blockchain (speed, cost, security, etc…) while still staying customized to their respective platforms. Enjin, the company behind Enjin Coin, is the largest online gaming community creation platform. Started in 2009, the company receives 60 million views per month and transacts millions of U.S. dollars each month in their community stores. The team is deploying Enjin Coin across the entire Enjin CMS platform – over 250,000 gaming websites. Advisors to the project consist of Anthony Diiorio (Ethereum co-founder) and Pat LaBine (previous producer and technical director at Bioware). Enjin has also formed partnerships with Unity, PC Gamer, and NRG eSports. The team held a successful ICO in late 2017 in which they raised ~$35 million between the private and public rounds. Although it’s still a young project, the team spent the last quarter of 2017 building the Platform API, Mobile Smart Wallet, and a Java SDK alongside creating a Minecraft plugin. They’ve got plenty in store for 2018, but the highlights include various platform plugins, the Efinity release, and numerous other SDKs. Enjin also features a tool known as TopLists, which allow users to rank games, servers, teams and any other item. TopLists will be deployed as a decentralized smart contract with functionalities that will allow for market bidding or democratic voting. List creators are incentivized to promote and market their list because these creators will receive tokens when users perform tasks such as voting on their list. Enjin Coin is an ambitious project that aims to integrate online virtual gaming with decentralized technologies. Enjin Coin project promises a lot, and it is only with the passage of time that we will able to see if it can deliver on those promises.
BITKAN as an App serving cryptocurrency users and integrating market, information, mining monitoring and wallet, it provides four language versions, namely Chinese, English, Russian and Japanese. Now it has more than 5 million users from 170 countries around the world. BITKAN provides quotations and candlestick charts of more than 2,200 kinds of cryptocurrencies from more than 50 major cryptocurrency exchanges around the world. It has achieved News cooperation with more than 70 international media. The daily news updates are over 300, and the daily reads of the News section are over 500 thousand. BITKAN provides wallet services for digital asset transfer, such as BTC, BCH, DASH, ETH, SAFE, and it has provided stable and secure wallet service for the assets of 170,000 users. The team will launch the first blockchain-concentrated community around the blockchain industry based on the BITKAN platform: K Site. The community will encourage users to produce high-quality contents, and users can get profits in the form of cryptocurrencies by publishing high-quality contents. The communities created by users in the community will be presented in the form of 'K Site'. The creators can set up the 'K Site' to pay for admission or join for free. By composing high-quality contents, it can attract other users to join in and form their own 'K Sites'. Users having joined in can read the contents of the 'circle' or post their own content in the 'circle'. On the other hand, users can also set a certain content for paid reading, the more people who read, the greater the income. Users can also reward the content to encourage the author to continue to compose more and better content. KAN will be used to pay for the platform services of BITKAN. If a user keeps sufficient amount of KAN will enjoy a certain percentage discount for service fees, and service fees will be deducted from KAN. The main project team comes from BITKAN, which currently provides price monitoring, news and information, mining monitoring, wallet and other services for cryptocurrencies. Users can store cryptocurrencies simply, conveniently and safely through the BITKAN app. At the same time, they can check the market price of cryptocurrencies of major exchanges in real time, get timely and fresh industry information at home and abroad, and set up price reminders by BITKAN app. And it has real-time mining monitoring, which allows you to master the running condition of the mining machine whenever and wherever possible. The token is called 'KAN'. A strict limit of 10 billion KAN will be issued, and will never be increased. KAN will be issued according to the Ethereum ERC 20 standard. KAN's profit comes mainly from the payment fees, exchange fees and membership service fees from the BITKAN platform. BITKAN is already online. The team is currently developing the 'K Site' feature which is a decentralized crytocurrency-concentrated & content payment community. KAN will be online as the same time as the 'K Site' feature, which is scheduled in May 2018.