FunFair is an Ethereum-based platform for online casino gaming. Targeting the $47B online gambling market, FunFair isn’t actually a casino. Instead, the underlying gaming technology is licensed out to casinos and other gambling platforms. The FunFair team is attempting to solve some of the biggest problems online casinos face: slow performance, high operating costs, and lack of user trust. Through the use of blockchain technology and Fate Channels, an in-house built version of state channels, the products they license have the potential fix all of them. FUN is an ERC-20 token that you use in every part of the FunFair platform. It’s the only token accepted for in-game credits, how game creators in the marketplace are paid, what casinos must pay their licensing with and receive revenues in, and all fees on the platform must be paid in FUN. A total of 11,000,000,000 FUN tokens were created on June 22, 2017, and no more will be created. With a fixed supply, the token is deflationary and should experience sharp increases in price over time as demand for it increases. Furthermore, the FUN that’s paid as fees will be burned for the first two years which should further drive price upwards. Casinos can also stake the FUN tokens in their bankrolls to receive additional dividends. The 30+ person FunFair team is based out of London and is led by Jez San, OBE. San’s entire career has revolved around entrepreneurship and the computer gaming industry. He founded Argonaut Software as a teen and created the first chip to power 3D games like Star Fox and Harry Potter. Rounding out his resume, San also founded the 3D online poker room, PKR, and is an investor in one of the world’s leading cryptocurrency exchanges, Kraken. Other members of the team are just as impressive. Jeremy Longley, founder and CTO, co-founded PKR with San and has over 15 years of experience managing development teams. FunFair COO, David Greyling, was previously the International Director of William Hill – a worldwide betting and gaming company. FunFair is attempting to enter the gigantic online gaming market by providing a solution that’s unique to the blockchain industry. Instead of acting as a casino, the company is licensing out their technology to other casinos which helps to mitigate their liability and risk. The project already has a working product and plans to launch early this year. With the wealth of experience that the team has in the gaming space, it’s hard to see this project failing. If FunFair can overcome the market domination of current incumbents using traditional technology, blockchain-based casino games could be the new industry paradigm.
MonetaryUnit (MUE) is a fork of Quark. There will be a total of 1 Quadrillion coins (i.e. 1,000,000,000,000,000 MUE). There is a 40,000,000 MUE pre-mine (0.000004% of total supply) to fund faucet, giveaways, promotions and development of which 9,0000,000 MUE has already been given away or used for development. The release of MonetaryUnit is staggered into 10 different stages. Each “stage” lasts about 18.5 days, and is made up of 40,000 “blocks”. Each block is released every 40 seconds, and a block is the reward for mining the MonetaryUnit network. The block reward changes at every stage, so that the number of coins released per day will change every 18.5 days up until stage 10. At stage 10, the number of coins released per day will always be 86,500 coins per day, or 40 MUE per block. MUE is a coin that has a fair launch with a block reward schedule that increases as time goes on. Here is the block reward schedule: 0.025 MUE reward for first 40,000 blocks (54 MUE/day) 1 MUE reward for next 40,000 blocks (2160 MUE/day) 2 MUE reward for next 40,000 blocks (4320 MUE/day) 4 MUE reward for next 40,000 blocks (8640 MUE/day) 8 MUE reward for next 40,000 blocks (17280 MUE/day) 10 MUE reward for next 40,000 blocks (21600 MUE/day) 20 MUE reward for next 40,000 blocks (43200 MUE/day) 30 MUE reward for next 40,000 blocks (64800 MUE/day) 40 MUE reward thereafter (86400 MUE/day)