GameCoin (GMC) is a digital currency targeted towards the gaming community. GMC tokens go on sale at the end of September through the GameCoin ICO. GameCoin aims to increase the revenue of the gaming industry by 3 times – or 300 billion dollars per year. It aims to allow players to earn money from their hobby. And, within a year, the developers claim the capitalization of GameCoin will “exceed and billion dollars and will continue to grow rapidly.” GameCoin is being proposed as a way to monetize the world of free gaming. The GameCoin whitepaper explains that the majority of gaming revenue comes from 10% of users. Today, developers are struggling to monetize the remaining 90% of users. GameCoin claims to have found a way to do that using blockchain technology. Basically, GameCoin’s idea is to allow each game developer to create their own cryptocurrency. This cryptocurrency is used as in-game money. The developers can create this cryptocurrency at virtually no cost to themselves – it’s just a digital token that has value in the game. However, by the time it circulates through gamers, the token will have value because it can be used to pay for in-game items. In more straightforward terms, GameCoin plans to make it easy for developers to create a secure in-game currency. It appears that these cryptocurrencies will operate as forks on the GameCoin blockchain. Each developer will be able to make their own fork – so gamers can easily apply their GWC tokens to any game of their choice (the GameCoin wallet will support all forks).
Grin coin is a private & lightweight open source project based on the mimblewimble blockchain implementation. MimbleWimble is a lightweight blockchain protocol proposed by anonymous author that goes by the name Tom Elvis Jedusor (inspired by Harry Potter) in July 2016. Since then, the proposal has gained a huge following among Bitcoin and privacy advocates. Unlike bitcoin or ethereum, there are no addresses in Grin. In order to transact using Grin, both wallets must communicate with each other online with the results broadcasted to the network. Another key different is that transaction history (sender, receiver, amount) will not be recorded on the blockchain. Due to the removal of these information from the transaction, the data size remains small and that keeps the blockchain lightweight. New nodes can easily join the network without having to download a large blockchain. Grin coin was launched without an ICO, fundraising, or pre-mine. Developers around the world contribute openly with the goal to ensure the coin distribution remains as fair as possible. There are 2 popular wallets widely available to interact with the Grin network. Grin core wallet: https://www.coingecko.com/buzz/how-to-use-grin-wallet-to-send-receive-grin-coins Wallet713: https://www.coingecko.com/buzz/how-to-use-grin-wallet713-to-send-and-receive-grin-coin-step-by-step-guide The consensus algorithm used by Grin is the Cuckoo Cycle proof-of-work based. There are 2 hashing algorithms involved with Grin. Cuckoo-29 is meant for GPU mining while Cuckoo-31 is meant fo ASIC mining. This is a deliberate design to encourage miners to eventually move into ASIC mining for efficiency while keeping it fair at the beginning of the launch. Grin coin has launched its mainnet on 15th January 2019 and is now available for mining and trading.