Ivy is a blockchain-based technology for FIAT & cryptocurrency business transactions which require extensive verification in the international monetary system. The Ivy network utilizes Ivy (IVY) tokens which carry KYC & KYT data points critical for Financial Institution validation. Advantages of Ivy Network over traditional payment networks: 1. Securely facilitate the transfer of cryptocurrency payments while associating KYC and KYT data via the trusted, distributed ivyKoin network 2. Securely store an immutable reference to supporting transaction data in a public blockchain 3. Embed more KYT & KYC information into the transfer than traditional payment methods 4. Able to be integrated into existing banking software 5. Offer easy integration into accounting software for bookkeeping efficiency 6. Provide revocable access to KYC/KYT data to financial institutions, accountants, company managers and others, depending on the information they require OVERVIEW OF ARCHITECTURE It is intended that the Ivy Network will function through the use of a dual network architecture, where senders of Tokens operate on a public network (Ivy Public Network), and parties that provide the financial settlement to fiat currency participate on a private network (Ivy Private Network). KYC/KYT/AML data supporting transactions will be captured in cryptographic containers that are generated from the Ivy Public Network interaction with the Ivy Network smart contracts and support the activities of the Ivy Private Network participants in facilitating transaction settlement. This data will be stored and accessible by the financial institution and governing regulators of the fiat balance recipients.
'BITBLOCKS is a business-oriented cryptocurrency directed towards entertainment, especially in video games and other areas that revolve around this current industry, such as championships, events, fairs, conferences, and game development among others. We know that this business is in rapid expansion worldwide and that video games have not ceased to be something exclusively marketed to target age groups. The climbing value of the gamer world has reached such a point of professionalism that there are currently athletes and video game teams, tournament achievements that are transmitted in real time on the internet and even on television.'