Lisk is a blockchain application platform, founded by Max Kordek and Oliver Beddows in early 2016. Based on its own blockchain network and token LSK, Lisk will enable developers to build blockchain applications and deploy their own sidechain linked to the Lisk network, including a custom token. Thanks to the scalability and flexibility of sidechains, developers can implement and customize their blockchain applications entirely. Lisk aims to make blockchain technology more accessible with a SDK written in JavaScript, special focus on user experience, developer support, in-depth documentations and the Lisk Academy. The Lisk network is operated using a highly efficient Delegated Proof of Stake (DPoS) consensus model, which is secured by democratically elected delegates. Lisk, headquartered in Zug, Switzerland, raised over 14,000 Bitcoins in funding during its ICO (Initial Coin Offering), making it valued at over $4 billion at its peak. Lisk is an open source blockchain platform which is powered by Lisk (LSK) Tokens that allows developers code decentralized applications (dApps) in JavaScript programming language. With Lisk, developers can build applications on their sidechain linked to the Lisk Network, and also with their custom token. In that sense, Lisk is similar with the Ethereum blockchain. However, the Lisk platform hasn’t been built to create smart contracts, but to develop diverse apps and functionalities using the LISK AppSDK framework. It is a modular cryptocurrency as this coin involves ‘modules’ that serve as the basis of its design and construction. The overall design is its trump card - the Lisk system allows anyone to use its ‘designing blocks’ to construct their own decentralised apps. It utilises 'sidechains'. Besides, many former members of Ethereum core members joined Lisk. On June 8 2016, Lisk CEO Max Kordek announced the addition of Charles Hoskinson (ex-CEO of Ethereum) and Steven Nerayoff (ex-advisor for Ethereum) as Senior Advisors of Lisk, to facilitate Product Development.
DMarket is a decentralized game asset marketplace. The marketplace covers a wide variety of games and turns virtual items into real commodities that can be traded on the blockchain. The idea of tokenization is central to the blockchain where any item can be represented as a token on the blockchain. This creates an emerging economy around digital assets where they become real items. There are an estimated 2.3 billion gamers worldwide and ample opportunity to monetize digital assets. The gaming economy is estimated at $450 billion There are two types of assets available on DMarket. The first type is a virtual Steam item. This Steam item is an in-game asset this is available for a specific game. At the moment there is a horde of items available for Counter-Strike: Global Offensive. There is also a DMarket Blockchain item that is an internal blockchain item that can be traded on the DMarket blockchain. Users can sell Steam items for US Dollars (USD) or DMarket items for USD or DMC, the internal DMarket cryptocurrency. Users can buy Steam items for USD or DMC or DMarket items for DMC. In order to sell Steam items on DMarket, users have to connect their Steam account to their DMarket account. DMarket blockchain items can be traded without connecting to Steam. Users have to register on DMarket. This creates a DMC wallet for them where they can store their DMC currency and DMarket items. The DMarket platform also has its own block explorer. All wallets and transactions are recorded in the public blockchain. DMarket has a future-proof use case as the demand for a universal gaming trading platform is imminent. Strategic partnerships between game title developers, the gaming community and gamers will ensure that DMarket lives well beyond its proprietary blockchain phase.