Lunyr (pronounced Lunar), however, is one of the most unique implementations of blockchain yet, aiming to be a decentralized, and peer-to-peer knowledge database, aka the “Blockchain-based Wikipedia”. It strives to be the most innovative and comprehensive source of knowledge in domains like crypto projects, technology, finance, law, investment, and more, on the web. The cofounders of Lunyr are Arnold Pham, Andrew Tran, and Christopher Smith. The Lunyr ICO ended on 26th April 2017, with around USD 0.3 million in capital being generated. The open beta was then launched on 30th January 2018. It is based on the Ethereum network. The reward system which enables writers to earn rewards for authoring articles was also launched at the same time, allowing writers to earn LUN coins in exchange for quality pieces. Initially, Lunyr will mostly focus on the world of cryptocurrencies and related domains, with emphasis on up and coming projects. After an active and dedicated community of readers and writers is developed, Lunyr will branch into other areas such as science and technology, investment, finance, etc. Lunyr is unique in its vision, and usage of the blockchain technology in order to provide a comprehensive, decentralised, crowdsource, and peer-reviewed vault of knowledge, open and free to everyone. Lunyr aims to not only be a knowledge encyclopedia for the web, but also intends to enhance the blockchain technology by giving DApps (Decentralised Applications) the ability to tap into the knowledge base and access real-time data. This innovative feature can be used in applications ranging from Virtual Reality to Artificial Intelligence. The decentralised and peer-to-peer nature of Lunyr allows all content on the knowledge-base to be free from manipulation, and censorship. Since all submissions are peer-reviewed by the community, the chances of incorrect or dubious data making its way onto the encyclopedia are very low.
DMarket is a decentralized game asset marketplace. The marketplace covers a wide variety of games and turns virtual items into real commodities that can be traded on the blockchain. The idea of tokenization is central to the blockchain where any item can be represented as a token on the blockchain. This creates an emerging economy around digital assets where they become real items. There are an estimated 2.3 billion gamers worldwide and ample opportunity to monetize digital assets. The gaming economy is estimated at $450 billion There are two types of assets available on DMarket. The first type is a virtual Steam item. This Steam item is an in-game asset this is available for a specific game. At the moment there is a horde of items available for Counter-Strike: Global Offensive. There is also a DMarket Blockchain item that is an internal blockchain item that can be traded on the DMarket blockchain. Users can sell Steam items for US Dollars (USD) or DMarket items for USD or DMC, the internal DMarket cryptocurrency. Users can buy Steam items for USD or DMC or DMarket items for DMC. In order to sell Steam items on DMarket, users have to connect their Steam account to their DMarket account. DMarket blockchain items can be traded without connecting to Steam. Users have to register on DMarket. This creates a DMC wallet for them where they can store their DMC currency and DMarket items. The DMarket platform also has its own block explorer. All wallets and transactions are recorded in the public blockchain. DMarket has a future-proof use case as the demand for a universal gaming trading platform is imminent. Strategic partnerships between game title developers, the gaming community and gamers will ensure that DMarket lives well beyond its proprietary blockchain phase.