Lunyr (pronounced Lunar), however, is one of the most unique implementations of blockchain yet, aiming to be a decentralized, and peer-to-peer knowledge database, aka the “Blockchain-based Wikipedia”. It strives to be the most innovative and comprehensive source of knowledge in domains like crypto projects, technology, finance, law, investment, and more, on the web. The cofounders of Lunyr are Arnold Pham, Andrew Tran, and Christopher Smith. The Lunyr ICO ended on 26th April 2017, with around USD 0.3 million in capital being generated. The open beta was then launched on 30th January 2018. It is based on the Ethereum network. The reward system which enables writers to earn rewards for authoring articles was also launched at the same time, allowing writers to earn LUN coins in exchange for quality pieces. Initially, Lunyr will mostly focus on the world of cryptocurrencies and related domains, with emphasis on up and coming projects. After an active and dedicated community of readers and writers is developed, Lunyr will branch into other areas such as science and technology, investment, finance, etc. Lunyr is unique in its vision, and usage of the blockchain technology in order to provide a comprehensive, decentralised, crowdsource, and peer-reviewed vault of knowledge, open and free to everyone. Lunyr aims to not only be a knowledge encyclopedia for the web, but also intends to enhance the blockchain technology by giving DApps (Decentralised Applications) the ability to tap into the knowledge base and access real-time data. This innovative feature can be used in applications ranging from Virtual Reality to Artificial Intelligence. The decentralised and peer-to-peer nature of Lunyr allows all content on the knowledge-base to be free from manipulation, and censorship. Since all submissions are peer-reviewed by the community, the chances of incorrect or dubious data making its way onto the encyclopedia are very low.
Theta is a decentralized video delivery network, powered by users and an innovative new blockchain. Theta is an open source protocol purpose-built to power the decentralized streaming network and will allow for vertical decentralized apps (DApps) to be built on top of the platform to enable esports, music, TV/movies, education, enterprise conferencing, peer-to-peer streaming, and more. SLIVER.tv’s DApp will be the first application built on the Theta network leveraging its existing user base of millions of esports viewers. DSN and the Theta protocol solve various challenges the video streaming industry faces today. First, Theta tokens are used as an incentive to encourage individual users to share their redundant memory and bandwidth resources as caching nodes for video streams. This improves the quality of stream delivery and solves the “last-mile” delivery problem, the main bottleneck for traditional stream delivery pipelines, especially for high resolution high bitrate 360° virtual reality (VR) streams. Second, with sufficient amount of caching nodes, the majority of viewers will pull streams from peering caching nodes. This significantly reduces content delivery network (CDN) bandwidth costs, which is a major concern for video streaming sites. Lastly, the Theta network greatly improves the streaming market efficiency by streamlining the video delivery process. For example, advertisers can target end viewers at a lower cost and reward influencers more transparently.The Theta blockchain introduces three novel concepts: Reputation Dependent Mining: In the Theta protocol, the caching nodes play the role of miners in the blockchain. The block reward is not a constant, but depends on the reputation score of the caching node that mined the block. To obtain more mining rewards, miners not only spend computation power to mine blocks, but also relay video streams to downstream viewers to increase their reputation scores. Global Reputation Consensus: We propose a mechanism for the Theta network to reach the global consensus on the reputation scores for each caching node. Proof-of-Engagement: We introduce a novel Proof-of-Engagement scheme to prove that viewers legitimately consume the video streams, providing better transparency to advertisers and a basis for viewers to earn Theta tokens for engaging with the content.