MobileGo (MGO) is a smart token set to herald a new era in the gaming industry. It is intended to gamify the Esport platform and incentivize gamers for loyalty and participation through rewards. Also, we are continuously working on expanding our geographical presence, forming new partnerships with world’s top gaming companies. Our ultimate goal is to make MGO a truly global token, traversing geographical borders and making games available to everyone. The MGO token has an extremely broad scope of application, providing numerous benefits for different populations. For gamers, it will facilitate peer-to-peer matchplay and decentralized tournaments, serving both as a match reward and an entrance fee. Moreover, token holders will be able to earn additional discounts for purchasing in-game content. Game publishers can get paid in MGO, which has different advantages over fiat money, including the speed of processing payment requests. For crypto enthusiasts, it is an extremely valuable investment: With a $50 billion mobile market and around 1K games being registered on platforms like Google Play and Apple every day, acquiring just a fraction of market penetration results in large revenues.
'Solve.Care is a healthcare IT company that builds blockchain platforms which the team believes may improve the way healthcare is delivered and managed. The Solve.Care platform reportedly uses blockchain technology as the underlying distributed ledger for coordinating care, benefits and payments between all parties in the chain of healthcare: patients, doctors, pharmacies, laboratories, employers, insurers, and others. SOLVE tokens may be used to secure efficient and transparent healthcare administration around the world. The token supply is fixed and the price variable, as determined by market supply and demand. SOLVE token runs natively on the Ethereum blockchain and is designed to follow the ERC20 token standard. SOLVE utility tokens are the currency used for transactions on the platform. According to the foundation, they can be utilized to pay for Care Administration Network fees, establish Care.Wallets, purchase Care.Cards, and participate in Care.Marketplace services as well as pay for associated integration fees. In addition, SOLVE is reportedly used for the emission of Care.Coins and payments requiring Care.Coins.'