MARK.SPACE is an open-source platform for the creation of 3D/VR/AR-compatible spaces and objects of any purpose, as well as their quick launch and integration into a unique ecosystem. The platform supports a crypto economy and is powered by Blockchain. MARK.SPACE supports all Internet browsers (preferably Chrome) and, at the same time, is compatible with CardBoard, Oculus and HTC Vive. A desktop PC or tablet is all that is needed to create a state-of-the-art VR store, office, community or other space for business or entertainment. The MARK.SPACE universe consists of multiple VR spaces (units), in which each unit can be linked directly to its own top-level domain. The property right to the units is guaranteed by recording all transactions involving units (creation, sale, purchase or rental) on the Blockchain. All unit owners may buy, sell or rent their units to others using smart contracts. MARK.SPACE has an internal currency - the MARK token (MRK), which is a utility token (not a paper bond), allowing all users to sell and buy VR spaces and objects, consume various goods and use services, pay salaries to their employees and to buy ads to promote their businesses through the MARK.SPACE platform. GPU-miners who will be rendering VR spaces and objects for the platform’s users will also receive rewards in MRK tokens (Proof of Work (PoW) Concept).
Rocket Pool is a next generation decentralised staking network and pool for Ethereum 2.0 Rocket Pool is a self-regulating network of node operators; it automatically adjusts its capacity to match demand. The Rocket Pool protocol token is used to maintain an optimal capacity by: Increasing capacity when needed, by incentivising node operators to join. Decreasing capacity when not needed, by disincentivising node operators from joining. In addition to depositing ETH, a node operator is required to deposit a set amount of RPL per ether they are depositing. This RPL:ether ratio is dynamic and is dependent on the network utilisation. E.g: If the network has plenty of capacity, then node operators need more RPL to make deposits. It gets progressively more expensive in terms of RPL to make node deposits when the network does not have enough ETH from regular stakers to be matched up with node operators. This helps prevent several attack vectors outlined in the whitepaper and keeps assignment of ether ‘chunks’ to nodes quick. If the network is reaching capacity, then node operators need less RPL to join as the network needs more node deposits to be matched up with regular users deposits. If the network is maxed out and needs node operators to join quickly, it even drops to 0 for the first one to make a deposit.