StrongHands™ is a free open source project derived from Bitcoin, with the goal of providing a long-term energy-efficient crypto-currency. Build on the foundation of Bitcoin, innovations such as proof-of-stake help further advance the field of crypto-currency. StrongHands™ is a StrongHands™ network-compatible, community-developed wallet client. The project has been designed to provide people with a stable, secure, and feature-rich alternative to the StrongHands™ reference wallet PPCoin. To help facilitate broad community cooperation, many trusted StrongHands™/Peershares community leaders have write permissions to the project’s codebase, allowing for decentralization and continuity. Community members, old and new, are encouraged to find ways to contribute to the success of the project. If you have experience with programming, product design, QA engineering, translation, or have a different set of skills that you want to bring to the project, your involvement is appreciated!
A creator-driven, blockchain-based ecosystem for content creation, distribution, and consumption POPCHAIN is a bottom-driven open, public block chain. It is committed to building a block chain 3.0 with supporting services and rapid solutions in creative field. It focuses on block chains and key AI technology such as main node, POP domain name, side chain, consensus mechanism and smart contract. POPCHAIN boasts solid business logic and eco-industrial carrying capacity. It helps enterprises for digital assets and fan economic operation. Consumption scenarios such as content distribution and scene services form an industrial digital asset operating cycle, providing copyright protection, content distribution, IP rights, big data, AI cloud brokerage and other supporting services. POPCHAIN provides a friendly API that allows third-party developers to build their own applications (DAPP) on the basis of their open source protocols. POPCHAIN can be widely used in live broadcast, advertising delivery, code sharing, games and other fields. It revolutionizes and reshapes these areas, So that the center between entertainment developers and consumers no longer dominate resource and value transfer.